About resource versions
These guides include the original resource names. Use the folder and SQL names supplied with your downloaded version. A renamed AWS package may differ from the original EXIT release.
qb.lua
if Config.Framework ~= 'qb' and Config.Framework ~= 'qbox' and (Config.Framework ~= 'auto' or GetResourceState('qb-core') ~= 'started') then return end
local QBCore = exports['qb-core']:GetCoreObject()
Bridge = {}
function Bridge.CreateCallback(name, cb)
QBCore.Functions.CreateCallback(name, cb)
end
function Bridge.GetPoliceCount()
local count = 0
for _, v in pairs(QBCore.Functions.GetPlayers()) do
local Player = QBCore.Functions.GetPlayer(v)
if Player and Player.PlayerData.job.name == 'police' and Player.PlayerData.job.onduty then
count = count + 1
end
end
return count
end
function Bridge.HasItem(source, item)
if GetResourceState('ox_inventory') == 'started' then
local count = exports.ox_inventory:Search(source, 'count', item)
return count and count > 0
end
local Player = QBCore.Functions.GetPlayer(source)
if not Player then return false end
local itm = Player.Functions.GetItemByName(item)
return itm and (itm.amount or itm.count or 0) > 0
end
function Bridge.RemoveItem(source, item, amount)
if GetResourceState('ox_inventory') == 'started' then
return exports.ox_inventory:RemoveItem(source, item, amount)
end
local Player = QBCore.Functions.GetPlayer(source)
if not Player then return false end
if Player.Functions.RemoveItem(item, amount) then
TriggerClientEvent('inventory:client:ItemBox', source, QBCore.Shared.Items[item], "remove")
return true
end
return false
end
function Bridge.AddMoney(source, type, amount, reason)
local Player = QBCore.Functions.GetPlayer(source)
if not Player then return false end
Player.Functions.AddMoney(type, amount, reason)
return true
end
function Bridge.AddItem(source, item, amount)
local Player = QBCore.Functions.GetPlayer(source)
if not Player then return false end
Player.Functions.AddItem(item, amount)
TriggerClientEvent('inventory:client:ItemBox', source, QBCore.Shared.Items[item], "add")
return true
end
function Bridge.CreateUseableItem(item, cb)
QBCore.Functions.CreateUseableItem(item, cb)
end
function Bridge.AlertPolice(coords)
local msg = Config.Locales[Config.Lang]['dispatch_msg'] or 'UyuΕturucu SatΔ±ΕΔ± Δ°hbarΔ±'
-- We can trigger client-side dispatch for all police
local players = QBCore.Functions.GetPlayers()
for _, v in pairs(players) do
local Player = QBCore.Functions.GetPlayer(v)
if Player and Player.PlayerData.job.name == 'police' and Player.PlayerData.job.onduty then
TriggerClientEvent('corner-selling:client:CallDispatch', v, coords)
end
end
end